3D Class Week 10 Creating A Medium Complexity Character Part 01 GameRes Model and UV's

This week we begin creating a medium complexity character, along with accessories.
The character will have a max poly count budget of 3000 polys,
while his accessories will have a max budget of 1500 polys.

Low Poly Character Wireframe (2700 Tris)



Low Poly Character Smoothed

Character Concept

Planar Character Blockout (1868 Tris)


I made two UV styles in the case that one style works better than other when I reach the substance stage 

UV Style 1


UV Style 2

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