Summer Project A: Nurglings


Summer Project Part A

For this project I chose to create some Warhammer 40k Nurglings for use in a future scene

Nurgling Attendants (Substance Render)


Nurgling Attendants (Wireframe)


Nurgling Attendants (Initial Sculpt)



Nurgling Attendants


Four Week Project Schedule

Each Nurgling (without Accessory) will be between 5-8k Tris
Each Nurgling will have one or two Accessories which will be between 1-2k Tris each 

Week 1
Blockout 2 Nurgling Forms in Maya (Flying + Ground versions)
High poly sculpt on Ground Nurgling
Begin Retopo on Ground Nurgling

Week 2
Complete Retopo on Ground Nurgling
Sculpt+ Retopo Clothing + Accessories for Grounded Nurgling
Begin Texturing Grounded Nurgling

Week 3
Test + tweak Textures in engine (UE4)
High poly sculpt on Flying Nurgling
Retopo Flying Nurgling
Sculpt + Retopo Clothing + Accessories for Flying Nurgling

Week 4
Texture Flying Nurgling
Test + tweak Textures in engine (UE4)
Create environment in engine (UE4)
Light + render environment scene w/ Nurgling

Nurgling Reference Sheet







Comments